Game Night Tales: Olympics

Before I start, no we didn’t have a special Olympics event. However, our fail ninja did actually manage to look spectacular in front of other people for once. Usually Sarla only pulls off epic feats when no one is looking and and soon as other PCs are watching her, the dice hate the player. InContinue reading “Game Night Tales: Olympics”

Game Night Tales: Need a lock Pick

Stuck in a very unfriendly area that requires papers to basically exist (seriously, papers for everything and fines in the thousands of gold – bribery is rampant). My bard (Lindale) sneaks into a smaller town to the south to try and get an idea of what these papers look like so she can forge them.Continue reading “Game Night Tales: Need a lock Pick”

Game Night Tales: Sometimes things are prophetic

WARNING: Major spoilers ahead for Twisted Magics. So please, if you don’t want me to ruin a particular event, stop reading now. Why did I put up a spoiler warning? Couldn’t I have told this gaming tale without it? Nope, because I had written the scene long before an all too similar event happened inContinue reading “Game Night Tales: Sometimes things are prophetic”

Muse Monday: In rememberance

Some people like to put in things for people who have been in their lives. I’m sure someday I will, but my latest little cameo was to a player character in our gaming group that one of my characters killed. He took a swing at her first. It was the last thing he did. Anyway,Continue reading “Muse Monday: In rememberance”

Muse Monday: Paladins

I saw this image on my Facebook feed and of course sent it along to the paladin in our gaming group. Brunnhilde takes this as far as she can on a regular basis. She’s got a really good diplomacy, but her violent tendencies make it ineffective. One of these days, they’ll let the bard takeContinue reading “Muse Monday: Paladins”

This is why we can’t be evil.

Weekly, or at least when our schedules allow, a group of us get together and play Pathfinder (still use stuff from D&D 3.5 with it). Sometimes life gets in the way and we’re missing half the group. So we’ve come up with a solution: we’ll run Pathfinder Society (PFS) modules and scenarios when we’re shortContinue reading “This is why we can’t be evil.”